A month with a Windows Phone 7by Dave RuddenDecember 08, 2010
5:00 NPT despite an anemic
start a library and some questionably placed,
game-stop buttons, the first generation of Windows 7 Phone devices boast some quality
exclusive and not
at least the Xbox Live integration.
If you
own a Windows 7 Phone mobile phone and you
have not activated Windows 7 Phone transparent lock screen really
missed a
great time saver.
It is too early to tell, but given time and a few
changes, Microsoft's mobile device
can prove worthwhile competition to Apple's iPhone.
The creation of a transparent screen lock was first discovered by WP7
developer Keyboardp.
GamePro
Score User Score Write your
review! Barring a complete miracle, no
companies could topple Apple in the mobile gaming market for the next few years.
Given the head start that the iPhone App Store
has over the competition, and the
bands each have the ultra-popular iTunes
Music Store market, market share for both hardware and software
that is almost insurmountable.
The only way to even begin
making a dent in the market is to
specialise in, something that Microsoft
does with its Windows 7 Phone devices.
Instead of working on the hardware end, Microsoft has instead
handed over to Windows 7 mobile operating system to manufacturers who can
make phones that meet certain CPU speed, screen size and button placement specifications.
Because it
is not
engaged to any particular
company, it
does a
number of manufacturers (like ASUS, Dell, HTC, LG and Samsung) can create Windows phones for many different service providers (including
AT \\ u0026amp; T, Sprint, T-Mobile, and Verizon).
For this review, I spent a month with
T-Mobile exclusive HD7 HTC, one of the larger-screened phones introduced Windows 7 Phone launch.
Ever since Microsoft announced its intentions to tie Windows 7 games in its Xbox 360 games, I've been a bit
sceptical about how mobile gaming would be tied
to the service.
Fortunately, Microsoft has taken a conservative approach to releasing games and
integrate them into Xbox Live.
While hundreds of games and applications are available on
the Windows 7 Phone devices, only a few dozen are Xbox
Live enabled.
These Microsoft-sanctioned
play includes the ability to unlock achievements and add to your Xbox Live
profile, Gamerscore, while also allowing the player to
log into the online service to send messages to
other online members.
While there are few titles that are available in portable and console
type - most puzzle games like Hexic and Tetris Rush
- nobody has cross-platform
games as of yet.
For now, the biggest draw of Windows 7 Phone Gaming additional source of Gamerscore points for hardcore Xbox 360 gamers.
Microsoft
measuring official Xbox Live games for Windows 7 Phone devices at
about the same
rate as the Xbox Live Arcade games, the company can
ensure that titles meet a certain level of functionality.
While some of the games
can not be
large, the
development of Microsoft's Achievement system over the
past half decade ensured that these mobile phone games will take the same level of
commitment to earn Gamerscore points as console-bound games.
In my month with the phone, I was able to devote a few hours to some of the finest
platform, but I was
not able to
achieve 100% completion of any of them.
Although Apple has introduced similar
Achievement Tracking Game
Centre application, I found that
Microsoft is the
foundation of the Xbox 360 gave Windows
7's performance more
weight.
Although Microsoft has already delivered a handful of quality
exclusive to the platform
as Hexic Rush and The Harvest, the platform is home to more than a few App Store ports.
While most are done
right (and some
have been improved
because of larger
screens on some Windows 7 Phone devices), I come across
any games that felt less natural
to the Microsoft Mobile system.
In
particular, had games
of icons in the corner
(as Flight Control) response
problems at the edges of the screen.
More
urgent than the software issues
- some
that can be addressed with
an update - is hardware
failure in the design of the
first Windows 7 Phone devices.
It is quite difficult to accidentally
end an iPhone game, since the power button is the only
thing you are in danger of pressing during
gaming.
Windows phones,
by contrast, has two tactile (power and
camera-launch) and two of three touch-screen (home and Web search) buttons that will
launch you
out of the game if the
pressure.
The
last two buttons are the most
aggravating, as
they are located right
on the edge of the screen,
just millimeters away from the device's
touch screen.
Granted, the fact that most titles will
only pause when you press one of these buttons
reduces pain, but the constant
disruption caused by these
poorly placed buttons
should not have been
a problem to begin with.
The
unit's non-gaming capabilities, however,
is very
heavily integrated.
Like the iPhone, call quality is
probably usable, but it is built to be more of a multimedia
computer.
Windows 7 Phone platform
provides plenty of productivity tools, including basic versions of Microsoft Word and Excel,
enhanced by
an intelligent touch-screen keyboard input
is similar to the iPhone.
Internet browsing is done with a modified version of Internet Explorer (which is a bit clunkier than iPhone's Safari browser).
The music and video playback is done via Microsoft's Zune software, which, while unorthodox in terms of UI, has a pretty
awesome recommendation algorithm.
Speaking of UI,
employs every facet of
your phone from
your e-mails to
the Foursquare Netflix
to a
corresponding column-based design ethic that
shows a large part of each
programme side by side on top of the page.
Using Twitter as an example, you can
scroll through the feed by running your finger up and down the screen, and then jump to your direct message with
some side swipes.
The unified design really works wonders,
but more than
once misread the phone a
bit skewed vertical
sweep as a reason
for changing columns.
While
I would definitely recommend one of the Windows 7 Phone devices to fans of the Xbox 360, the fact remains that the software and app libraries are anemic compared to iPhone.
Where Windows 7 is able to
make some headway with a unified
user interface and a dedicated library of games that manage to make mobile gaming a bit more rewarding.
If
the forthcoming firmware updates can make touch screen a bit more forgiving, and the next generation of phones can eliminate the minefield of
game break, I extend the recommendation outside of the die-hard Xbox fans.
Pros: Xbox Live Achievement integration make mobile
game means a
little more, some of the phone's best games Windows 7
exclusive, the unified
interface makes it much less jarring to jump between
applications.
Cons: Extremely
poorly placed buttons will
start from
the desired program on many
occasions, software and
games libraries lack the depth of the iPhone,
any iPhone ports
will not recognise your finger
readings also on this platform.
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